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Rocket Equation & Staging Δv Calculator

Δv of a multi-stage rocket from propellant, dry mass and specific impulse, with burn times and thrust-to-weight, or the propellant a target Δv needs.

Stage 1
Stage 2
Stage 1 fires first. Thrust only adds burn time and thrust-to-weight.
Total Δv
Lift-off mass
Mass ratio
StageΔvBurn timeThrust/weight
14,240 m/s3 min 16.1 s1.17 → 4.93
26,791.5 m/s5 min 33.4 s0.89 → 6.80

Ideal rocket equation, g0 = 9.80665 m/s²; no gravity, drag or steering losses. Computed in your browser.

How to use

  1. Enter the payload mass, then for each stage its propellant mass, dry mass and specific impulse; add the thrust if you want burn times and thrust-to-weight.
  2. Add or remove stages (up to four); stage 1 fires first and carries everything above it.
  3. Or switch to Propellant for a Δv and enter the target Δv, the dry mass and the Isp to get the propellant required.

About this tool

Show

Applies the Tsiolkovsky rocket equation, Δv = Isp · g0 · ln(m0 / mf), to a stack of up to four stages sitting on a payload. Each stage is described by its propellant mass, its dry mass (tanks, engines and structure left after the burn) and its specific impulse; the tool works out the mass at ignition of every stage — everything still above it included — and gives each stage's Δv, the total, the lift-off mass and the ratio of lift-off mass to payload. Add a stage's thrust and it also gives the burn time and the thrust-to-weight ratio at ignition and at burnout, and warns when the first stage cannot lift itself off the pad. The second mode runs the equation backwards: for a target Δv, a dry mass and an Isp it returns the propellant needed and the propellant fraction, which shows how fast the exponential bites — 9.4 km/s at 450 s already needs about 7.4 kg of propellant for every kilogram of dry mass. The Δv values are checked by numerically integrating thrust and mass flow rather than trusting the logarithm. What the equation does not include: gravity losses during a slow ascent, aerodynamic drag, steering losses, and the fall of Isp at sea level compared with vacuum — together these typically add 1.5 to 2 km/s to what a launch to low Earth orbit really needs, so compare the total here with about 9.4 km/s, not with the 7.8 km/s orbital speed. Staging events are treated as instantaneous and interstages or fairings as part of a stage's dry mass.

Frequently asked questions

What is specific impulse?

How much impulse an engine gets from each unit of propellant, expressed in seconds. Multiplied by standard gravity (9.80665 m/s²) it is the effective exhaust velocity: 300 s means about 2.94 km/s.

Why does staging help so much?

Each stage throws away its empty tanks and engines, so the next stage does not have to keep accelerating that dead weight. A single stage reaching orbit needs a propellant fraction above 90 %, which is very hard to build.

Is thrust-to-weight needed for Δv?

No. The ideal Δv depends only on masses and Isp. Thrust sets the burn time and whether the rocket can lift off at all (thrust-to-weight above 1 at ignition), and in reality a low value wastes more Δv to gravity.

Which Isp should I use, sea level or vacuum?

The one for where the stage fires: vacuum Isp for upper stages, and for a first stage something between the sea-level and vacuum values, since it climbs out of the atmosphere during the burn.

Why does my total fall short of what orbit needs?

Reaching low Earth orbit takes around 9.3 to 10 km/s of Δv once gravity and drag losses are counted, even though the orbital speed itself is about 7.8 km/s.

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